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Thanks! I know about the bug where sometimes there are enemies you can’t kill. I’m not sure what causes it, but it doesn’t happen in the desktop build, and it occurs very rarely. I’m also aware of the other bugs you mentioned, and I’ll fix them in the next update. And the “cush” — I just missed that one

Sorry! Seems I didn't realize there were 2 different enemies in stage 0 as they look almost the same size. Explains why they weren't getting 1 shot. I edited that part out. 

Also im not sure about that as im playing on the desktop build. The browerser version is unplayable for me since im on laptop and cant zoom in/out of the skill tree delicately enough with the touchpad to see the upgrade descriptions. I get 1-3 immortals around 1 in 3-4 rounds

I suppose now is a good time to reccommend a zoom in/out slider or buttons for the browser version for people like me. 

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One type of enemy is a basic enemy, and the second one is the boss. He has a slightly different texture and is bigger.
I’ll take a look at what I can do with the slider. Also you can navigate using the right mouse button, and you don’t need to scroll at all.

Hm, im aware of the boss but there seemed to be another enemy type besides the smallest. Is there variable damage or something? If not, then the damage is bugged like i said in the original feedback. Also thanks for the tip! Some text somewhere about navigating with the rght mouse button would clear that up. Anyway, cool game.

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Only if you upgrade the bomb perk is there a chance that bomb  entitiy will spawn. When you kill it, it spawns a bunch of balls that spread around.
Also, enemies may scale with prestige, becoming bigger, tuffer, and dropping more resources. It's also randomized a little