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GETTAKE

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A member registered Sep 20, 2025 · View creator page →

Creator of

Recent community posts

I really appreciate your feedback. These issues definitely exist, and other players have experienced similar problems. I will rebalance the game for sure and add a lot of new quality-of-life features, such as a coin-grabbing drone and highlighting purchasable upgrades, in a big demo update coming soon.

The Armor reduces the damage you receive when you deal damage. Yes, you take passive damage, as well as damage when you attack enemies.(all that scales with prestige)

When you’ve just reached a new prestige, it was intended that you farm some coins on previous prestiges before moving forward. Then you’re able to farm newer prestiges, and the whole process repeats in a loop.

The red nodes are a little randomized, it just may have a little more or a little less hp , the same goes with size , also they get a little bigger with prestige.

Thank you for your comment!

Thanks !

that means a lot to me , thank you

(2 edits)

Only if you upgrade the bomb perk is there a chance that bomb  entitiy will spawn. When you kill it, it spawns a bunch of balls that spread around.
Also, enemies may scale with prestige, becoming bigger, tuffer, and dropping more resources. It's also randomized a little

(1 edit)

One type of enemy is a basic enemy, and the second one is the boss. He has a slightly different texture and is bigger.
I’ll take a look at what I can do with the slider. Also you can navigate using the right mouse button, and you don’t need to scroll at all.

Thanks! I know about the bug where sometimes there are enemies you can’t kill. I’m not sure what causes it, but it doesn’t happen in the desktop build, and it occurs very rarely. I’m also aware of the other bugs you mentioned, and I’ll fix them in the next update. And the “cush” — I just missed that one