One type of enemy is a basic enemy, and the second one is the boss. He has a slightly different texture and is bigger.
I’ll take a look at what I can do with the slider. Also you can navigate using the right mouse button, and you don’t need to scroll at all.
Hm, im aware of the boss but there seemed to be another enemy type besides the smallest. Is there variable damage or something? If not, then the damage is bugged like i said in the original feedback. Also thanks for the tip! Some text somewhere about navigating with the rght mouse button would clear that up. Anyway, cool game.