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(Edited 2 times)

Just downloaded the 0.2.9 version and I can't seem to change aircraft, maybe it's Su-27a only?

My game controller doesn't work as default so I went to customize the controls. Once clicked to configure the control there isn't a way to not do anything (keeping it unbound) especially the axis config. Also descriptions aren't very useful, 2 thrust axis for example.

Can't find button for decoys.

Controls doesn't seem to work that well for me, it acts as if controls are stuck. Plane either want to fly up all the time or a combination of that and flying to one side.

Thrust is weird, I set one button as inverse and it works as decelerate but on the second game it was behaving weird. Pulling up also for some reason activate the air brake.

Second play around I couldn't change weapons.

Reset button doesn't seems to work for me.

Haven't been able to play much, The first game was the only one that worked almost perfectly (except no decoys) afterwards it got worst. I'll wait for the next update.

Hey there, I've just uploaded version 0.2.9b with a few hotfixes.

There's new instruction text in the controls rebinding screen. In a few weeks when I have the time I will fully implement resetting keys to default. In the meantime the workaround should work. Apologies for the inconvenience.

The reason why theres 2 axis for Thrust and you can invert them or not is because some Joysticks Register 2 axis as 1 axis. and vice versa (1 axis as 2 axis) which is why the configuration works like that for now.

I'll try to fix that in the future.


The Su-27A is the only aircraft in the current demo. I will be adding more soon.

Please let me know how it goes.

Thanks!

Hi RB, the hotfixes with the instructions are great. Nonetheless, I seem to share Echoco's problem with the sticky thumbstick controls as well. I would roll or pitch with the sticks, and when I release them, the plane sometimes goes back to a neutral position, but more often than not it keeps going in the same direction. I might be having stick drift here, but I've done all I can to check that that's not the case. Could you see if there's anything you can do on your end?

(Edited 1 time)

Hey ghost, is it a deadzone issue? I'll be adding those in the next update hopefully. I'll have to see this in video to have a better idea I think.

(Edited 1 time)

I'm using a PS3 style controller (Giotech VX-2 if you must know), with x360ce to make it compatible. With or without the deadzone setting in the emulator, my problem still occurs.

I've tested the controller on another game (Rebel Galaxy) with the x360ce as well, and I didn't experience this problem.
EDIT: added a video (https://www.youtube.com/watch?v=MFpGrOj18Ro&ab_channel=ChrisL)

Hmm okay, can you show me what the controls settings screen for your pitch and roll looks like?

Thanks.

Control Settings : (https://www.youtube.com/watch?v=SiHmS0QD8ZI&feature=youtu.be&ab_channel=ChrisL)