Results
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
It subverts the familiar card game mechanics by trapping players in a collapsing reality. The theme is explored through Environmental Dissonance, where surreal landscapes from Lovecraftian trains to snail villages shift the fundamental laws of logic. Mechanical instability is driven by the "Strange" rules that force players to adapt to broken physics. The experience culminates in a Glitch Aesthetic, utilizing a custom vortex shader and distorted SFX to simulate a descent into a digital void where "everyone is here, and there is no escaping."
What code and assets did you not make from scratch during the jam (if any)?
Music and Art
How many people worked on the game?
2
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