thanks!! I'm glad U mentioned the reversal of expectations, this was definitely part of the intention!
I also kind of went with an odd upgrade system, as often upgrading can sort of actually make things trickier if yr not careful. also, the buttons for upgrades spend your Cubeth (currency in this game) and if you accidentally run into the button it will upgrade automatically whether you want to or not, making the upgrade itself a sort of obstacle at times. not sure if anyone has experienced that aspect, but it was also one of my goals.
I'm also very glad you mentioned that it is clear what everything does, I spent almost a whole day at the end of development on making sure this game was understandable and clear enough to the player.
thanks again for playing, I'll go play and rate your game sometime later today!