Thanks a looot, this is probably the best comment I have ever had, as it is the most sincere and complete in all its sides, good and bad. I did music the last day so I had to out the sounds as they were and the volume of each si very different, also I struggled a lot making the Polaroid system at first, then once it was working the main problem was that since the object resizes the further it goes our eye doesn't perceive it's and even by tricking the values perceiving the distance was still imposible, so I added the frame to take part of the problem away. At the start I wanted to make a stand alone tutorial for the game but I have never made it and also had absolutely no time, so I implemented the dialogues for this. Anyways thanks a lot, next time I will think better about the controls and dialogues and minor things like this one.
Now I'm working on an horror game (for the pizza doggy's 4 jam) but 1 wee has almost passed and I have worked almost less than 4 hours.
So I will try my best on this and every challenge to small these little things.
Next time will focus more on fixing UI things like setting.
Also I am kinda new to game development (about 4 months) and making polished mechanic which (at least for me) are complicated is difficult, but I am trying my best to improve
Hope you can read the message and thanks a lot for trying the game Nd the awesome comment, it has been good for me.