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Haha, the music makes sense and really isnt  big deal, I usually also leave audio for the last day and suffer the consequences xD

Ohhh btw I did see that frame and that definitely helped alot to figure out the size of the object, Ive seen similar mechanics but there, the world is a confined space, so its much easier to gauge the size of objects without any changes on its size on screen from your perspective and that also makes it easier to move them around.
Here, the game taking place over the definitely made it harder for you. But the way you solved those problems is commendable. I probly couldnt have gone nearly as far as i got without the frame signifying the size of the object.

Anyways, good luck for your next project and make sure to have fun! :D

And  i cant belive its just been 4 months in for you
This mustve been such a complicated project for you. Id say, just being able to submit this in a 7 day jam with 4 months of experience is a HUGE deal!
Working solo, in 3D, with a complex mechanic. And then you managed to get some settings and music aswell. Hats off to you!

Keep it up!

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Thankssssssssss