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Hi!

The error you saw (WinError 1455) is related to Windows memory, not your Thaluna settings.

Sometimes Windows does not allow enough memory for the AI engine to start, especially right after boot or if many programs are running in the background.

Please try this first:

  1. Close Thaluna

  2. Restart your laptop

  3. After restart, wait a minute and do not open other apps yet

  4. Start Thaluna first

Many laptops automatically start apps in the background (Discord, browser, game launchers, cloud sync, etc.), and that can use memory before Thaluna starts.

If it still happens, please check this Windows setting:

  1. Press Windows key + R

  2. Type: sysdm.cpl

  3. Press Enter

  4. Go to the Advanced tab

  5. Under Performance, click Settings

  6. Go to the Advanced tab again

  7. Under Virtual memory, click Change

  8. Make sure Automatically manage paging file size for all drives is enabled

  9. Click OK and restart your PC

This allows Windows to automatically manage memory for larger applications like AI tools.

Also, please make sure your C: drive has some free space (at least a few GB), as Windows needs space for memory management.

If anything looks different on your screen, just send me a screenshot and I’ll guide you step by step

Ooooh I see 


Thank you so so much for helping me again! I'll let you know if I have trouble 🫶 


Ill definitely let u know! 

Hello! 


I hope your doing well 

When I tried to start the lunatranslator first and then open the thing, the translations were stopped when I wanted to translate a video or the translation looks werid in general 


Also 

Will there be a way for the text to keep up with visual novels and many other games? That would be really good for me personally


(1 edit)

Hey! Thanks for reaching out — and no worries, we’ll figure it out 👍

If the translation can’t keep up in visual novels, it’s usually related to performance settings. Thaluna actually runs two separate things at the same time:

OCR (reading the text from the screen)
Translation (processing that text)

If both run on CPU on a laptop, it can get overwhelmed.

Here’s what I’d suggest trying:

1. Make sure you’re using the latest version — recent updates improved OCR behavior and device switching quite a bit.

2. Set OCR device to GPU (if your GPU supports it).
You can find this in Settings → Performance.
OCR on CPU can slow things down a lot on weaker systems.

You can also try Pixel Text mode — sometimes it works better with VN fonts.


3. If you're using built-in local translation models, they also use CPU/GPU resources.
On lower-end laptops, running both OCR and translation locally can cause lag.

For smoother performance, a good setup is:

• OCR → GPU
• Translation → OpenRouter (Cloud Mode)

That way your PC only handles OCR, and translation runs externally — which usually makes a noticeable difference on weaker hardware.

There’s a simple OpenRouter guide in the Forum if you want to try it. And don’t worry about cost — Gemini Flash Lite is extremely cheap, so even $5 lasts a long time.

Also make sure the game is running in windowed or borderless mode — exclusive fullscreen can block screen capture updates.

If you’d rather stay fully local, tell me your CPU/GPU/RAM and I can suggest a lighter model that might work better 👍

As for translations stopping or looking weird at first — this can happen if the models are still loading when you start. Give it a few seconds after launching before playing. It's also worth double-checking that the OCR language matches what's on screen. And updating to the latest version should help too — we fixed a bug where settings sometimes didn't apply correctly.