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(3 edits)

Thank you so much for the detailed feedback, I really appreciate it! :)

Regarding the combat “bug” - you actually described how the enemy AI works and found a clever strategy to deal with them, so good job on that! I wouldn’t necessarily consider it a bug, but it’s interesting to see how players approach the system.

The stacking behavior is intentional as well - it allows you to jump and launch them for more chaotic fun. I personally didn’t notice any lag spikes in the profiler or browser, but I’ll definitely keep an eye on it.

As for the browser version, I haven’t had reports about issues so far, so it might be browser-specific or connection-related. If anyone else experiences it, please let me know.

Overall, this was a pretty big project for 6 days, so there’s definitely room for improvement. Thanks again for taking the time to play and share your thoughts! :D

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Oh yeah you definitly did a wonderful job considering the time limit, and yeah It makes It funnier having them just stepping on eachother :D

I'm not sure if they are really lag spikes but the camera teleports a bit when moving the view while attacking.

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I did have the same thing happen regarding the browser version. im also on firefox so that might be the problem