Hi again! I'll have a look, thank you for letting me know
No problem! Your work is awesome! I just wrote a tiny tool to auto-sort the textures and normal maps into my game formats, thats how i encountered those issues. As i am baking the textures into texture atlases so i pretty much depend on the proper size and availability. If you got a minute to look, do you concider updating "Retro FPS Style Textures" too to include proper 256x256 variants and/or make normal maps for "PSX Textures II (alpha v0.6)"? Then i could also throw them into my pipeline. If not ill skip those :)