Nice job! I appreciate the humor and the different approach to gameplay. I think the battles could use some balancing. Maybe having fewer would be easier to balance and feel less repetitive for the player?
Viewing post in After Hours • Sea Man jam comments
I found for battles on the first map, I could mostly just hold down attack and win without thinking. For the second map (with the town), I had to use some strategy toward the end and then the pigeon / seagull battle was painful — too much healing for my tastes. But these are just my opinions of course!