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(+1)

Cool game! It’s impressive that you made everything from scratch! The pray mechanic is great and it looks visually nice.

I was kind of hoping I could hold down the direction I’m moving in, but I’m not sure how that would work with the turn-based mechanic. Maybe holding the key for a short threshold of time could trigger the next tick?

(+1)

Thank you for the positive feedback! Glad the prayer mechanic served its purpose and helped you out.

Yes I 100% agree on the hold-to-move mechanic. I am actually using something similar in another roguelike that I am working on, but I could not get it to work well in this game. (Tile swap animation delay was causing trouble). But yes, being able to hold a direction to cause repeated movement would be a huge quality of life improvement. I appreciate the feedback!