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Squid

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A member registered Oct 05, 2025 · View creator page →

Creator of

Recent community posts

Thank you for the feedback! I am glad the monologue added something. I was a little hesitant to include it at first, so knowing this, I might play into it a bit more in this or future games :)

I think you've nailed the biggest pain-point in this game. The limited scope/mechanics works until the later levels, where the player's success feels too up to chance. The Prayer (teleport) mechanic was my first attempt to help this, but I definitely need something else for later levels. A single use sword is a good idea! Or I thought if the player had another prayer or spell or something that could interact with the tiles on the map, that might be fun. I'll have to try some of these out and see what works.

I'm glad you enjoyed playing through the game. Thanks again

Thank you, that means a lot!
And I definitely agree.. another mechanic that gives the player more control over situations would make a big difference. Some way to move or destroy tiles might be one option. I will have to do some brainstorming and see what works.

I got it working! Wow this is very impressive for a Game Jam, really nice work. The community stats and level editor are really well polished. And the gameplay makes for a great puzzle game. I hope you go on to create a full publish or commercial of this game! That would be great to see it get more attention

No worries! I was playing in the browser, using Chrome. Did you have a windows download also? I can try that again tonight. Might have better luck 

Very creative with the time travel. I like the art style. I would love to see more puzzles, as well as hints to help direct players in the game. 

Fun game! I finally got to live out the fantasy of living as a fly and trying different foods around the house haha. Nice work on this

I could not get past the account creation menu. I could find an available username, but no matter what I did, could not enter the game. :(

Visually this was amazing. I loved the story telling as well. Great work!

While short, actually really great visuals and atmosphere in this game. You should consider seeing these ideas through to a full game. Thank you for sharing, and nice work on the submission.

Hey this was really creative! I am glad to see another developer who took the "maze" route for this game jam ;)
You had a nice twist with the "fake maze". Took me a moment to realize that what I was seeing was not the true maze.
Really great potential with this design, and I think you did a nice job prototyping it. Great work!

You've got some amazing graphics going on here. I love the dithering+3D graphics. This creates some great atmosphere, and I would love to see a full game with this style. Thank you for sharing, and congrats on the submission!

I like the level design and ability to switch between drone and character.

How do I jump? I had trouble getting to other points of the level because I could not climb up.

Took me a moment to understand the goal, but once I did, it made for some fun gameplay. Thanks for sharing :)

Movement was a little tricky to get the hang of, but your art and design was amazing. I think with some polish, this could have some great gameplay. Congrats on the submission!

They physics felt great, and I like the auto-tile visuals!
I agree with Geloz, adding an objective would be huge. 

Nice work!

Very nice! Took me a moment to get around the first enemy. He kept attaching himself to me, and I could not get away haha. But the level design was very nice, and the ambiance was perfect. Good work

Keep up the good work! You have a great start with the physics. I hope to see a finished product! Thanks for sharing :) 

I'm getting "Portal" vibes! Fun puzzle game. You did a good job with the visual style. I did not mind the TTS at all actually. It fit the gameplay. 

I am actually very impressed that you organized a team of 6 to create this. That alone is an accomplishment for 1 week. Nice work!

LOL these sound effects are killing me XD

Wow, impressive to get a 5 person team together for a 1-week game jam! You guys did a good job pulling this off. The music and art was really fun. The skill tree was a great way to manage progression.  Nice game :)

Thank you for the positive feedback! Glad the prayer mechanic served its purpose and helped you out.

Yes I 100% agree on the hold-to-move mechanic. I am actually using something similar in another roguelike that I am working on, but I could not get it to work well in this game. (Tile swap animation delay was causing trouble). But yes, being able to hold a direction to cause repeated movement would be a huge quality of life improvement. I appreciate the feedback!

Thank you for the positive feedback! Glad you liked the retro aesthetic that I was going for :)
(I already left a comment, but for what it's worth, your game was very impressive!)

Really nice game! Fun puzzle to find the items and place where they go. I liked your art and music. Impressive to make all of it from scratch! Congrats on the game

Glad you liked it!

Yeah, there are a few unique situations where the "wait" mechanic becomes useful. It's fun to figure it out :)
Thanks for playing!

Thank you! Glad you enjoyed the difficulty progression.

I played your game as well. Very creative gameplay, and I liked the visuals+audio!

Thanks for playing! Yeah that was intentional with the enemy/key behavior, but I was not settled on it. Might make more sense to allow enemies to pass through the keys.

In terms of the maze theme, I think you did the best job.

That means a lot! Thank you :)

I checked out your game as well. Very cool! You did a good job creating the atmosphere with art, and had a unique gameplay. Nice work

Fun idea! Took me a while to figure out what was going on, but once I did, I liked the gameplay.
The notebook with handwritten scribbles was a nice touch actually. 
Nice visuals as well!

That was fun! Bandage is OP :)
Really nice game!

Thank you! And sorry about that haha. I discovered it could happen while I was play-testing, and I decided to leave it in. I am glad you found the failed prayer funny. 

Thanks for playing :)

Thanks for playing! Glad to hear you enjoyed it, and that the prayer mechanic helped out too

This was fun to play! The tutorial was well made & helpful to get started. And you had pretty creative player-environment interactions.. combined with nice graphics. The background is trippy haha. Would love to see this idea ironed out into a full game. Nice work :)

This was pretty sweet! Really pretty art, and switching between worlds made for a fun mechanic to solve puzzles. Fits the theme well too. Impressive game, and thanks for sharing :)

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Thanks for playing!

Yeah.. I agree, winning is heavy on luck, especially in the later levels. I created the Pray (teleport) mechanic to help a bit. This can get you out of a situation when stuck. But even that is not enough sometimes.
I really like the idea of destroying a wall piece. If I make any updates to this game, I would definitely add something like this. It would be really cool if the player could control/interact with the maze somehow...  rather than just react.

I really appreciate the feedback :) 

Thank you! Yeah that's the last level... took me a little luck to beat it lol.  Probably needs another mechanic if I wanted to push towards a more skill-based game in later levels.

I had a tricky time with enemy-key interaction. That was intentional... the game got too hard if they could walk through keys. But who knows, maybe it would be better for enemies to path around keys.

Thanks for playing :) 

This was way more fun than it should have been XD
I also played all the way to the end. Loved the progression, sheep, and sound effects.

This was a creative puzzle game! I enjoyed playing through the levels. Thanks for sharing

This was a really fun game loop! The art was amazing, and I loved getting to change/interact with the environment around me. By the end I felt like an absolute mining machine. The progression kept me interested. Congrats on creating a great game in such a short time :)

This was a very pretty game! Nice work

The visual style and atmosphere are great! Looks like a menger sponge :) Enjoyed the storytelling as well.

Nice work :) I enjoyed these classic puzzles. There were a lot of nice photos, and they fit the theme well. The global score is a neat idea too.

Creative story telling. And the artwork is very pretty! I am impressed. 

I enjoyed exploring this little world.