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Thank you for the positive feedback! Glad the prayer mechanic served its purpose and helped you out.

Yes I 100% agree on the hold-to-move mechanic. I am actually using something similar in another roguelike that I am working on, but I could not get it to work well in this game. (Tile swap animation delay was causing trouble). But yes, being able to hold a direction to cause repeated movement would be a huge quality of life improvement. I appreciate the feedback!