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Hi! Thanks for the detailed feedback :D I just updated the main file to make the discovery aspect clearer (as Angel showed) :D I uploaded the original as "Ludum Praxi Edition" so people who are rating can still get that version, and I'll just remove that once the jam rating period ends.

Thanks for pointing this out! :D

- ✨Beth

(+1)

I'm glad, it seems my assumptions were correct then! I think the exploration felt a bit unintuitive because in my mind, you'd pick an empty hex to explore, and then roll to see what is in the hex. But in this game it works a bit differently. I feel like the initial short explanation of the exploration action, [Explore: If you are adjacent to at least one unexplored (uncolored) hex, you may roll your d20 and discover the land there (color it in)], suggests it does work one hex at a time, which caused my initial confusion. Even a short line such as 'depending on your roll, you may discover the terrain of multiple hexes' or something like that, would have clarified things for me. Though I did end up figuring it out on my own after a while! The d6 halving and rounding up didn't cause confusion for me once I understood I could discover multiple hexes in one exploration action.

That's a great point, thanks! We ended up changing how exploration worked a few times, and ended up submitting literally a minute before our deadline, so we didn't get to proofread quite as thoroughly as we would've liked 😅 

This also made me realize I phrased the instructions under "exploration" (on the prompts page) a little off. So that's also updated in the main (non-LP version):

You've been incredibly helpful, thank you for taking the time to let us know! 🧡 

- ✨Beth