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(+1)

I'm glad, it seems my assumptions were correct then! I think the exploration felt a bit unintuitive because in my mind, you'd pick an empty hex to explore, and then roll to see what is in the hex. But in this game it works a bit differently. I feel like the initial short explanation of the exploration action, [Explore: If you are adjacent to at least one unexplored (uncolored) hex, you may roll your d20 and discover the land there (color it in)], suggests it does work one hex at a time, which caused my initial confusion. Even a short line such as 'depending on your roll, you may discover the terrain of multiple hexes' or something like that, would have clarified things for me. Though I did end up figuring it out on my own after a while! The d6 halving and rounding up didn't cause confusion for me once I understood I could discover multiple hexes in one exploration action.

That's a great point, thanks! We ended up changing how exploration worked a few times, and ended up submitting literally a minute before our deadline, so we didn't get to proofread quite as thoroughly as we would've liked 😅 

This also made me realize I phrased the instructions under "exploration" (on the prompts page) a little off. So that's also updated in the main (non-LP version):

You've been incredibly helpful, thank you for taking the time to let us know! 🧡 

- ✨Beth