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Incredible art! That’s what made me click at first and then I discovered a potential gem.

I love the atmosphere and the idea of managing the crew members. It reminds me a bit of Faster Than Light. I don’t know if that was an inspiration or not.

I loved the blend of pixel art and hand-drawn backgrounds. You clearly have a strong visual identity.

The only thing I could point out is maybe the gameplay, which is a great idea but could be deeper for even more fun.

It’s so cool that you’re also part of the Godot family! We made our game using Godot as well.

Thank you for nice comment, we are glad you liked it. Yes, FTL was a big inspiration for the concept, it is still one of my favourite games. And the visual part is heavily inspired by The Final Station.  

Visual identity was a bit of a downside-turned-upside, my gf is more into traditional art and I wanted to do pixel art, so we had a compromise, I mean, with a theme like this it fits. And gameplay, man, the amount of content we had to cut, makes my designer heart weep, but such is the nature of a game jam I suppose!

Godot really is great, hope we work more with it soon!