Thank you for nice comment, we are glad you liked it. Yes, FTL was a big inspiration for the concept, it is still one of my favourite games. And the visual part is heavily inspired by The Final Station.
Visual identity was a bit of a downside-turned-upside, my gf is more into traditional art and I wanted to do pixel art, so we had a compromise, I mean, with a theme like this it fits. And gameplay, man, the amount of content we had to cut, makes my designer heart weep, but such is the nature of a game jam I suppose!
Godot really is great, hope we work more with it soon!