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Ismael D'Arcangelo

9
Posts
A member registered Aug 25, 2025

Creator of

Recent community posts

I manage to picture them all!
The music and pixel art complement each other beautifully, everything blends perfectly.
I loved it and it was really fun to play!
It’s great to see you’re part of the Godot family too!

I loved it from beginning to end! Was Super Fantasy Kingdoms one of your inspirations?
It’s great to see you’re part of the Godot family too!
We took a completely different direction with our game on our side.

I really loved the art style, and the color palette fits the theme perfectly.
Great work! I absolutely loved it!

Great thumbnails! They’re what made me click in the first place. I had a lot of fun & I especially loved how the gameplay evolved across the different levels.
The cozy music made it really pleasant to watch!

That’s so cool for a first game, especially considering you’re only 13. That’s really promising for the future.

I love to think that this could have happened to Newton.

Honestly, adding something to the gameplay to make the game even more fun is what I would advise.

But great job!

Incredible art! That’s what made me click at first and then I discovered a potential gem.

I love the atmosphere and the idea of managing the crew members. It reminds me a bit of Faster Than Light. I don’t know if that was an inspiration or not.

I loved the blend of pixel art and hand-drawn backgrounds. You clearly have a strong visual identity.

The only thing I could point out is maybe the gameplay, which is a great idea but could be deeper for even more fun.

It’s so cool that you’re also part of the Godot family! We made our game using Godot as well.

I loved the art so much, those characters are beautiful! 

Shoutout to the composer for the music. I enjoyed it so much; it's really well produced!

Loved it from the start to the end even if you are not part of the Godot family !

Loved it! The music is really cool, though.

Had a lot of fun, it’s so cool to see other people from the Godot family!

Really impressed by the cinematic, I loved it!
I liked that the goal of the game was clear and that I was able to finish it.

We also used Godot, but we went in a different direction for our game. It’s more like an autobattler tower defense roguelite.

It’s so cool to see so many ideas starting from one theme, especially when they’re also from the Godot family!