I enjoyed playing it! The art direction is cute (lovely clouds :) ) and reminds me a bit of Schedule I. The writing is goofy and right up my alley. from a technical perspective it's also nice to see what could be put into a web build, and the shader precompilation stuff is something I'll keep in mind for my next 3d game. I wish I was a pirate now...
Viewing post in A SHORT HIKE WITH A BIKE jam comments
Thank you!
Yeah the shader precompilation shenanigans was something I had to add pretty close to the deadline because the game began to hang quite significantly when transitioning between areas. Even with that added, there are still some situations where it just freezes on lower end hardware.
Well, it would also help if I enabled backface culling in Blender and stopped rendering everything all the time... But that's something for the post jam update I guess...
I'm glad you liked it though!