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Finally, the image itself was tricky because I didn't have the default white border for the game to put the text onto. It worked, but looked awful. I ended up pulling in the default white border into Paint.Net, sized my art to the top section, then output/flattened into a new .png file.



Dude, I so appreciate all the effort you're putting into this.  Would you mind sending me the mod you're working on?  I think I'll need it to see the issues you're experiencing since things seem to be working on my end.  It'll be really helpful to see if the bug is from the mod or the source code itself.  You can send it to main@sapientgames.com.  Thanks again for all your help!

My pleasure, it's been a fun challenge to get it to work! I emailed a zipped file with the mod in it to you. I will come back to it when I have time to make some cards to do more than just be a basic creature. I hope to get the game to somehow do creature combat where it's reciprocal like MtG instead of like the first strike ability in MtG. I'd also like the option to have to attack creatures first unless you're an assassin before damaging the opponent. That would make the game longer, but more strategic.