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(+2)

I love the progression and roguelite aspects!

I noticed some things that feel off:

-The starting stockpile boost doesn't seem to work, I maxed it out and still start with 0 light ore.

-I don't know if this is intended but the foundry and other material generators' costs don't scale with each unit while the light ore and nexus do.

-At some point I have way too much materials but the population cap is always too low(~24-26) and the only thing I can do is wait until I lose the run around wave 16.

The game is peak though.

Hey !

Thanks a lot for your feedback ! we really appreciate it!

yeah, we’ve noticed a few bugs and are currently working on fixing them. We’re also adjusting the game balance to improve the overall experience.

We’re pushing hard to polish everything as much as possible before the end of the game jam.

Thanks again for playing and congratulation on reaching lvl 16 !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Thank you, the bug is now fixed.

Yes its intended but we don't really know yet what we want to avoid accumulating ressources.

Maybe each units are costing ressources like an upkeep or like you said scale cost by number of building. Or just units should cost more ressources to respawn/build