Thank you!! I also count in my head when I move the cursor, but I didn’t realize sound effects were so important for some people! Some of the modern Picross games have a button you can hold down which counts tiles for you, which is something I wanted to add, but unfortunately there aren’t enough buttons on the Game Boy for that (they usually use the shoulder buttons).
Unfortunately I don’t have the time at the moment to figure out how to get sound effects working (from a coding perspective as well as sound design itself), and I’ve also run out of available tile memory on the puzzle screen to be able to add a UI toggle (unless I did some major refactoring). Sorry about that, but I will keep this in mind for the future!
