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(5 edits)

Great game! It's really cute so far and nicely polished. I'm a huge fan of Picross, and have this loaded up on my Miyoo Flip Mini :D

One humble accessibility request: could you add four optional, simple sound effects that play when moving the cursor, as well as marking, crossing, and filling a square? I have a hard time counting just looking at the small squares, so I count as I move the cursor. In other Picross games, the audible cue really helps with counting, instead of only relying on visual feedback or tactile feedback from my dpad.

I'm really liking it. Excellent work!

Thank you!! I also count in my head when I move the cursor, but I didn’t realize sound effects were so important for some people! Some of the modern Picross games have a button you can hold down which counts tiles for you, which is something I wanted to add, but unfortunately there aren’t enough buttons on the Game Boy for that (they usually use the shoulder buttons).

Unfortunately I don’t have the time at the moment to figure out how to get sound effects working (from a coding perspective as well as sound design itself), and I’ve also run out of available tile memory on the puzzle screen to be able to add a UI toggle (unless I did some major refactoring). Sorry about that, but I will keep this in mind for the future!

(+1)

thanks for your reply! 

I’m still enjoying the game a lot. It’s got better puzzles than Picross 2 for GB, IMO.

My reaction to Puzzle #14 🤣 :