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Thanks a lot for your feedback, I really appreciate it

  1. The camera angle is inspired by games like Little Nightmares, since it's a puzzle-platformer style. But I understand that it might feel unusual, and I’ll consider improving it.
  2. It’s strange that the cube got stuck on the second row. If possible, could you send a screenshot or explain exactly where it happened? Also, you can grab the box using the E key (it’s mentioned in the description, but maybe I should make it clearer in-game).
  3. Could you please tell me which level you got stuck on? That would really help me fix the issue.
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Here's screenshot, and level itself. I think Little Nightmares use camera as base point from where characters moves. But your game use characters forward vector as base point.

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Thanks again <3 It’s really cool that you figured out the box is used to pass the traps  I thought it would take a bit longer to solve and get through!
When the bug happens, you can press Escape, go back to the main menu, and rejoin the same level. I think what happened is that the cube got stuck between blocks. You’re supposed to use the box to test which block has a trap, then take the box back and place it on the button.
About the camera — it’s designed to show more details of the map and give a slightly cartoon-style feeling. :)