Thanks for your feedback <3 :D
Spoiler Hint:
Just jump
At first, I didn’t understand how to play, but after that I got it. It’s a really cool idea, and I like the puzzles. I also stopped at level 11, but I restarted the page by mistake. In the full version, it definitely needs a 100% save system so you don’t lose your progress if you refresh or restart the page. Overall, it’s a cool idea with cool graphics.
I’m not sure if it’s considered a puzzle game or not, but it took me some time to understand how it works.
It’s cool though, and it loads really fast. However, having a button to quickly retry or skip would help. When I fell, I thought the game had bugged, but after reloading the page, I realized it actually continues with the penguin fight after you fall.
XD you saved my life — I completely forgot to mention that you need to press G to drop the box in the description. I always use E to grab and G to drop while testing, so I forgot to properly add them to the controls section.
Don’t worry though — you can restart very quickly. Once you solve the puzzles and understand when to trust him and when to think for yourself instead of blindly following what he says, you’ll progress much more smoothly.
Thanks again <3 It’s really cool that you figured out the box is used to pass the traps I thought it would take a bit longer to solve and get through!
When the bug happens, you can press Escape, go back to the main menu, and rejoin the same level. I think what happened is that the cube got stuck between blocks. You’re supposed to use the box to test which block has a trap, then take the box back and place it on the button.
About the camera — it’s designed to show more details of the map and give a slightly cartoon-style feeling. :)
Thanks a lot for your feedback, I really appreciate it
It's weird to say that, but they aren't doing that. I have won the jam 4 times, and I have no connection with them. And if you don't mind, put the games' names that you think are better than others. Maybe there's a bug or something in games because a developer's test is different than a judge's or gametester's opinion
I tried Gemini Fast and got that bug, but after switching to the Player2AI model, the game worked fine.
The game and visuals are really cool, but there are some parts that can improve the game:
1- Text speed:
The text takes a long time to finish.
If the player clicks on the chat while the text animation is playing and it instantly finishes the text, the game would be better, because currently you have to wait until the text is fully completed.
Please don’t forget to try my game as well and tell me if there are any bugs, or suggest improvements to make my game better. :)

I really love how the game starts, and I also like how, when you press start, it does an animation and zooms in on the player. That was really cool, and I like the post-processing from Unity.
However, I encountered some bugs in Level 1 (I'm currently on Level 3 and no bugs on any of it and will finish it and provide full details in other levels).
In Level 1, I had an issue where I kept jumping higher than the steel cage and got stuck. After that, I ended up on the other side, outside the area where the monsters are. I think it might be a collision problem, as I've used Unity before and know that changing it to a Box Collider and making it fit the steel cage could fix it.
Also, at the beginning, I had some trouble figuring out how to attack or use the sword, but I figured it out after trying a lot. Adding some text to guide the player on how to attack would be helpful for players who didn't read the instructions and are playing directly.
Hope my feedback is useful and helps make the game even better <3


The camera and the character look really cool :D
The only part I hate XD is One Piece (because I’m an Attack on Titan fan). You know, you could add a choice at the start to pick your favorite anime.
But besides that part, it’s like “No, I’m not human” — cool story :D
*Don’t forget to leave feedback too :D
Thanks for your comment ❤️
I made the game hard because creating each level was really difficult, and it was basically the beginning of me trying to make a big game on my own xD.
But I’m going to remake it and add easier levels with instructions that help players understand how the game works better.
Thanks again for your feedback ❤️ :D
I really love the visuals of the game and the art style <3
And I love the switch between both worlds and how the music changes — it’s really cool.
But I have some feedback (not sure if it’s useful or not):
Maybe add a run button.
When the game starts, sometimes the NPC blocks the door. I tried telling him to move or something, but eventually I managed to push him and get through the door.
Maybe add some instructions, like how to play and what the mission is. Also, it would be nice if the NPC animations changed while talking — like the “thinking” one being “…” and the ghost using its current thinking animation. At first, I thought the NPC was broken because of my question xD.
They’re small things and not necessary, but the game and art are really cool!
I’m a cat fan, so of course I enjoyed the game! It even reminded me of Puss in Boots because the enemy is a wolf (you can see it in my screenshot).
But there are a few things that could make the gameplay more fun:
- During battles, the walking animation plays even while attacking. Adding a proper attack pose would look much better.
- The game size is a bit too big (206 MB), maybe it can be optimized.
- At the beginning I went straight to the boss fight. It would be better to block the path until the player talks to the other NPCs to get HP first.
- Also, adding an “E” interaction icon above NPCs when you stand in front of them would be great.
Overall, the game is really cool! :D
Really thanks for your comment and feedback! <3
Sound: I just noticed the sound issue now, haha — I usually play games without sound, so I didn’t realize it before.
UI: I’m working on fixing it right now, really thank you for mentioning it to me! <3 :D
Resolution: I’m not completely sure about that, but others have mentioned the same issue. It’s probably because of large screens or playing in fullscreen. I optimized all the UI to make the game as lightweight as possible since there are a lot of images, but I’m working on improving it.
Really appreciate your feedback! <3 :D
I’m really thankful for your feedback and comment <3
It’s so cool that you actually beat the whole game XD — I thought it would be too hard to do that!
1️⃣ About the font — yeah, maybe it’s because the resolution is too high. I compressed the game a lot to make it around 20MB XD, so that might have affected the quality. I’ll try to fix the fonts :D
2️⃣ The emotion buttons — that’s an easy fix, thank you! I made it that way so players wouldn’t keep stacking multiple emotions (like calm + natural), but I already have a better plan to make it add the emotion instead of replacing it.
3️⃣ The trust bar — haha, I struggled to make her trust me too XD. Maybe it’s a bug or something, I’ll test it myself to check.
4️⃣ Yeah, that sometimes happens because of how the functions are called, but I’ll try to improve it :)
Really, thanks a lot for your feedback — it helps me improve the game <3
The game is really cool, and I love how the monsters react to moving sounds :D, just like in horror games.
But there are a few things — the chat UI is hard to use, and the text is a bit painful to read, so I didn’t chat for a long time.
Also, monsters sometimes attack through walls if they’re following you (I died twice in the keycard room but failed to find the keycard).
Sometimes they can’t attack you when you’re above something — they just follow you and then attack. I’m not sure if it’s a bug or what, but once I jumped on something, they stayed in front of me without moving, then followed me and attacked by surprise.
But overall, the game is really cool :D
*Please, if you have time, try my game and tell me what to improve or your opinion also :D
I love how cute this game is! It’s a little bit looped because of the dungeon and those stuff, but I really love the emotions the character shows when you’re mean or nice to her.
I also love the sounds and animations after each time I defeat the monsters XD
It’s simple, like visual games where you choose the answers, and it even has a chat system :D
Good game <3
Please, if you have time, try my game and tell me what to improve or your opinion also :D
The game is really cool :D I love it!
But there are a few things — sometimes zombies get stuck on me when I attack and keep sticking to me, and my attacks don’t deal damage.
Also, sometimes zombies can’t attack between buildings, which makes it really hard XD
But that actually makes the game even cooler — great game! <3 :D
The resolution was a bit bad because my screen is 1366x768 make it can run on full screen from itch :D, but I tried it from Player2AI it works fine — the game is good and the lip sync is great!
It would be better if the player could answer while the AI message is being received, or maybe make it so the player can type but can’t send until the AI finishes talking.
But still, great job bro! :D
It was a hard game for me because I’m really bad at selling stuff XD
I told him that the rock could be used as a weapon, but it didn’t work haha.
Maybe if you make the speech a bit faster (it takes a while after every answer I give), it would feel better — not sure though!
But the idea is really cool, great job! :D
*please if you have time try my game and tell me what to improve or ur opinion elso :D