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HappyNE

136
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1
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6
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14
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A member registered Jul 08, 2023 · View creator page →

Creator of

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the idea is really cool i had time to understand the game but than i feels really smart while i keeping on with the game xd  style and gameplay its really cool :D 

feel is inspired by dark souls but not sure xd but is cool game  :D

the game is real cool i like the game but have something not sure about in last level or dungon number9 the mouse be capture im not sure is part of the game or bug but didnt know how to pass it xd but the game and gameplay really cool :D

is really cool i did a lot of miss at first but i like the idea + style :D cool game

Nah, there’s a way to pass it xd :D thanks so much for your feedback <3

At first, I thought there was a bug, but after reading the last comment, I realized it was intentional XD. The game is cool, and the art is amazing :D

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the art is so cool :D and also the idea is great

the game is cool but after losing it keep getting alert when press ok nothing happen but still cool game :D

The game is cool, but it would be better if there was a fullscreen button. Right now, I have to zoom out to 75% in the browser to play, but it’s still cool :D

The idea is really cool and I love it :D!

its super cool :D i love it

I love the jiggle animation and debug mode, they’re cool :D

I got it on the first try xd Its a really cool idea <3 

If you keep going, you’ll get angrier ._.  xd 

I design some traps too to make it hard to complete even if its short

Thanks a lot for your comment <3 :D 

Yeah,I tried to make the arrows lie sometimes and tell the truth other times xd

Which part did you get stuck on? I can give you a hint to help you pass it .-. At the start you need to go through the first path, there’s an arrow that hints you to walk to the right way You can trust it or not

Thanks for your feedback <3

Yeah XD, I think my idea of trying to copy Little Nightmares’ controls wasn’t very successful, but I’m going to fix it. Thanks a lot, bro :D 

At first, I didn’t understand it, but I got it after a few tries. I stopped at wave 3. Good job, bro :D

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Thanks for your feedback <3 :D 

Spoiler Hint:

Just jump

At first, I didn’t understand how to play, but after that I got it. It’s a really cool idea, and I like the puzzles. I also stopped at level 11, but I restarted the page by mistake. In the full version, it definitely needs a 100% save system so you don’t lose your progress if you refresh or restart the page. Overall, it’s a cool idea with cool graphics.

The art style is really cool! I know how hard drawing can be, so I respect that a lot. But I couldn’t pass the first level XD I spent like 7 minutes trying and still couldn’t figure it out, even with hints and looking at the comments for help.

XD you saved my life — I completely forgot to mention that you need to press G to drop the box in the description. I always use E to grab and G to drop while testing, so I forgot to properly add them to the controls section.
Don’t worry though — you can restart very quickly. Once you solve the puzzles and understand when to trust him and when to think for yourself instead of blindly following what he says, you’ll progress much more smoothly.

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Thanks again <3 It’s really cool that you figured out the box is used to pass the traps  I thought it would take a bit longer to solve and get through!
When the bug happens, you can press Escape, go back to the main menu, and rejoin the same level. I think what happened is that the cube got stuck between blocks. You’re supposed to use the box to test which block has a trap, then take the box back and place it on the button.
About the camera — it’s designed to show more details of the map and give a slightly cartoon-style feeling. :)

Thanks a lot for your feedback, I really appreciate it

  1. The camera angle is inspired by games like Little Nightmares, since it's a puzzle-platformer style. But I understand that it might feel unusual, and I’ll consider improving it.
  2. It’s strange that the cube got stuck on the second row. If possible, could you send a screenshot or explain exactly where it happened? Also, you can grab the box using the E key (it’s mentioned in the description, but maybe I should make it clearer in-game).
  3. Could you please tell me which level you got stuck on? That would really help me fix the issue.

its super cool  :D

It's weird to say that, but they aren't doing that. I have won the jam 4 times, and I have no connection with them. And if you don't mind, put the games' names that you think are better than others. Maybe there's a bug or something in games because a developer's test is different than a judge's or gametester's opinion

The story is really cool! I feel like it’s similar to Among Us 
The idea reminds me of both Among Us and Squid Game.
If you work on improving the visuals, it would be really great.
 :D

*Really, thanks for your feedback  :D
Yeah, I made that mode hard on purpose xd 
At first, I was planning to create multiple difficulty levels, but I had surgery while working on the game, so I changed the plan and decided to make it just a ranked challenge mode :)

Really, thanks for your feedback <3
It’s a model issue. It recommended using Gemini Flash, but I forgot to mention that inside that mode.

I tried Gemini Fast and got that bug, but after switching to the Player2AI model, the game worked fine.

The game and visuals are really cool, but there are some parts that can improve the game:

1- Text speed:
The text takes a long time to finish.
If the player clicks on the chat while the text animation is playing and it instantly finishes the text, the game would be better, because currently you have to wait until the text is fully completed.

Please don’t forget to try my game as well and tell me if there are any bugs, or suggest improvements to make my game better. :) 

Really, thanks for your comment <3 :D 

I've already tried it, and please, if you also find any bugs or things to improve my game, don't hesitate to suggest them <3

I really love how the game starts, and I also like how, when you press start, it does an animation and zooms in on the player. That was really cool, and I like the post-processing from Unity.

However, I encountered some bugs in Level 1 (I'm currently on Level 3 and no bugs on any of it and will finish it and provide full details in other levels).

In Level 1, I had an issue where I kept jumping higher than the steel cage and got stuck. After that, I ended up on the other side, outside the area where the monsters are. I think it might be a collision problem, as I've used Unity before and know that changing it to a Box Collider and making it fit the steel cage could fix it.

Also, at the beginning, I had some trouble figuring out how to attack or use the sword, but I figured it out after trying a lot. Adding some text to guide the player on how to attack would be helpful for players who didn't read the instructions and are playing directly.

Hope my feedback is useful and helps make the game even better <3 

ana010451@gmail.com :)

I love the story and how the dog reacts to each part of the game XD. His expressions were really cool—such a great experience!

*Don’t forget to leave feedback too :D

The camera and the character look really cool :D
The only part I hate XD is One Piece (because I’m an Attack on Titan fan). You know, you could add a choice at the start to pick your favorite anime.
But besides that part, it’s like “No, I’m not human” — cool story :D

*Don’t forget to leave feedback too :D

Thanks for your comment ❤️

I made the game hard because creating each level was really difficult, and it was basically the beginning of me trying to make a big game on my own xD.
But I’m going to remake it and add easier levels with instructions that help players understand how the game works better.

Thanks again for your feedback ❤️ :D

thanks :D 

ana010451@gmail.com

I really love the visuals of the game and the art style <3

And I love the switch between both worlds and how the music changes — it’s really cool.
But I have some feedback (not sure if it’s useful or not):

  • Maybe add a run button.

  • When the game starts, sometimes the NPC blocks the door. I tried telling him to move or something, but eventually I managed to push him and get through the door.

  • Maybe add some instructions, like how to play and what the mission is. Also, it would be nice if the NPC animations changed while talking — like the “thinking” one being “…” and the ghost using its current thinking animation. At first, I thought the NPC was broken because of my question xD.

They’re small things and not necessary, but the game and art are really cool!

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Hello! I tried your game and encountered a bug. I switched to fullscreen mode, but the issue is still there.