I think the coding capability on engines after the 2Ks is definitely a step up? I haven't gotten around learning to make plugins and such for the more modern engines, but I've collected a lot of them and the flexibility and additional functionality is crazy good. I can make simple changes and tweaks, but I gotta get around to learning the language proper one of these days...
I have a lot of nostalgia for the 2K RTP assets, but I've made my own and lots of people prefer to change it? I remember back in the day people would skewer you on forums if your game was using default RTP graphics even XD
14 games is a lot, and I hope your new projects go well too ^^

