gv.weeklyRent, Essa variável aumenta o valor do aluguel, fiz testes e funciona.
It is also possible to make the hunger, Stamina decrease faster.
The codes remained the same, they are even better actually. Sheep has applied a new library to the game, so now you can use emoge (I don't know which ones, plus the new library)
It is still possible to use old mods. Now we also have access to most of the bg(missionaryview), and possible to edit other backgrounds. The moon is also more optimized.
I don't know the right name for it. Basically that's it ® >^¦¶ ◇ ▲ ▼ ■ □ ► ◄ ● ○ » « ⚗ ⚙ ⚠ ☢ ☣ ⌗ ⌁ ⌬ ⌕
Much more... Unity already comes with a package, but you can expand the library 🤪😜🫴🫰🫳
I use it a lot to craft consumables and now that I've used it to craft parts, at least I try. I'm still learning the program and there is always something new that can improve the code... I found out (Uncoupling) today and I'm trying to apply, it separates the engine from the editable ones, it looks good to me.* require*
I started learning programming 1 month ago, so I could be wrong about this subject. So far, I've only been able to finalize two really useful codes. For now, I'm struggling to decide what I should try to do first: personality module or rooms. In the end, we can no longer decide; I'm studying the codes of 95.14, member creation... clothes. I took a look at hair creation only to give up.