Thank you for answering your questions here, give me great ideas for modifications... Really great, I'm still looking for other variables, maybe one day I can put at least some of these ideas into practice. I feel that often the game is unnatural, small adjustments are needed for a more enjoyable experience. Lately I have ventured deeper into this world and I realize the depth of it. (We still need some extra freedom in the codes)
Justin Player
Recent community posts
It wasn't as hard as I thought... The code is
1922 x 1200
Below animation code... Still to other variables that I'm testing, many limitations... Fortunately you can improvise with what you have. Still need to find all the codes in Lu and its 30 thousand
TextureOverriderManager.RoomManager.SetSprite(item0.GetUniqueGuid(), "/Room/GhostBackground", catSpriteReference000)
--Wait for 0.1 seconds
coroutine.yield(ModUtilities.WaitForSeconds(0.1))
TextureOverriderManager.RoomManager.SetSprite(item0.GetUniqueGuid(), "/Room/GhostBackground", catSpriteReference001)
--Wait for 0.1 seconds
coroutine.yield(ModUtilities.WaitForSeconds(0.1))
TextureOverriderManager.RoomManager.SetSprite(item0.GetUniqueGuid(), "/Room/GhostBackground", catSpriteReference002)
--Wait for 0.1 seconds
coroutine.yield(ModUtilities.WaitForSeconds(0.1))
TextureOverriderManager.RoomManager.SetSprite(item0.GetUniqueGuid(), "/Room/GhostBackground", catSpriteReference003)
--Wait for 0.1 seconds
coroutine.yield(ModUtilities.WaitForSeconds(0.1))
TextureOverriderManager.RoomManager.SetSprite(item0.GetUniqueGuid(), "/Room/GhostBackground", catSpriteReference004)
--Wait for 0.1 seconds
coroutine.yield(ModUtilities.WaitForSeconds(0.1))
Does anyone here know the variable of the death grip effect?, I've been looking for days and I just can't find it, unfortunately I can't get the codes of the consumable items (I don't know if it's possible), I tried the advanced mode and the data is empty. If someone had other variables it would help a lot, I'm still looking for mathematical variables to can creates animations inside the room, windows, Pc, desk.
I'm new to creating mod's, so any information is welcome.
--
============
MC
gv.Health:
gv.Stamina:
gv.satiation:
gv.MentalHealth:
gv.casinoTokens:
gv.money:
--------------------------
gv.remainingCum:
gv.maxCum:
gv.???
===========================
BOT
gv.sympathy:
gv.mood:
gv.lust:
gv.longing:
gv.inteligence:
gv.???
=========
gv.timeset
gv.math
=====================================
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