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(+1)

Fun! Good sense of speed, nice sounds, and I'm always a fan of visuals like these. I did find it a bit odd that obstacles spawn from thin air rather than on the horizon. If you decide to change things after the jam, you could also significantly decrease the amount of lives you have, and I think that would result in a fairly balanced difficulty. Production-wise I believe this is a solid improvement from Power Within, so nice work!

(1 edit) (+1)

Thanks for playing and for the feedback! I’m definitely planning on doing adjustments post jam, specifically the spawning has been the sore point among everyone. I felt the same about it I just couldn’t figure out how to tweak it in time so it’s unfortunately what I had to settle with. I want to fix that for sure. The lives counter was hard to balance because some runs lives were a non-issue but other times I died so many times. I think I will be adjusting it though, adds some challenge. Thanks again!