I really love what you’ve been cooking up here.
Usually, I’m not someone who pays much attention to the narrative aspects of games, I often skip dialogue just to get into action, because stories often don’t hook me. Even when making games myself, I mainly focus on mechanics with little to no thought about narrative. This one, however, really stood out to me. Even though you are just watching talking static shapes, they still have a ton of personality, and I could easily tell each one is distinct from another. That’s so amazing!
Gameplay-wise, it’s also really pleasant. The character feels very responsive, and the way it reacts to hitting the surface is so satysfying. The audio, as well as the art, everything felt so nice. I’m genuinely impressed with what you managed to create in such a tight timeframe. Even if it’s not fully finished, you’ve managed to make a very polished experience!
I wish there was more, and if you ever finish it, I will surely play it!