I’m a simple man: I see a challenging arena game, I like it.
I think the upgrades were pretty creative and trying out different builds was pretty fun.
I’d say it has really good difficulty progression until the final wave. It got so hectic that I had to stop charging my racket because there were too many bullets to dodge, and I wasn’t able to attack after being hit. It just took too long to charge it again, and before I could, another enemy would start shooting. This is especially problematic when you have to get close to deal any real damage. I did manage to finish the enemies using weak swings, although it wasn’t as satisfying as charging up and seeing them bounce off the walls with great velocity.