The aesthetics of this game are top-notch! Whatever textures and shaders you used really came together for a beautiful little world. As for the mechanics: it took a bit of time to train myself not to press A and D to move left and right, but once I managed to figure out spinning, the world really opened up! Very fun game. Excellent work!
Viewing post in sNo-Mans-Land jam comments
thanks! I was really trying to rely as heavily as I could on sampling multioctave noise and putting it over low poly models to cut corners, but I think it actually ended up being my favorite aspect of the project. I'm definitely gonna explore physics based movement like this in a more intuitive control scheme with my next game. Thank you so much for the feedback!