thanks! I gotta say I'm a big fan of how seamlessly you fit the tutorial of your game into the gameplay and incrementally introduced stuff
Zourar
3
Posts
A member registered 53 days ago · View creator page →
Creator of
Recent community posts
yeah, I definitely went a bit too hard modifying flex plugins in FLstudio and it's kinda headache inducing lol. Switching to vital as my VST and not overengineering songs if they're not bangers. Thanks so much for the feedback and checking this out. I'm glad you liked the control scheme, is there anything about it you would change?
thanks! I was really trying to rely as heavily as I could on sampling multioctave noise and putting it over low poly models to cut corners, but I think it actually ended up being my favorite aspect of the project. I'm definitely gonna explore physics based movement like this in a more intuitive control scheme with my next game. Thank you so much for the feedback!
