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Polytope Party

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A member registered Jan 31, 2024 · View creator page →

Creator of

Recent community posts

i need MORE GREASE!! i want the WHOLE map to be COVERED in OIL!!

for real though, this is a fun little game loop you’ve got here. I loved driving in a circle and plowing over goblins (and eventually getting to the point where I was… poisoning them?? before they could even get to me). With a little bit of polish, I think you could have a real gem on your hands here.

Excellent work!

Oh man what a beautiful game! The art is truly stunning, and the gameplay really makes me feel like I am at a work retreat - for good or for bad! The characters are all distinct with their own personalities and the pouring, drinking, and gossiping mechanics are really fun to balance and engage with. 10/10 would drink again. Excellent work!

A very cool concept! I would have loved to play a bit more, but I wasn’t able to progress past level 1 (it stuck me on the “level complete” screen and wouldn’t let me continue), but I think you’ve got a really solid idea, and I’d love to see more of this style. Excellent work!

Oh man i LOVE the artsyle and aesthetic you’ve got going on here. The menus especially and completions screens are all top-notch. The gameplay is really good as well - grappling is very fun - although I couldn’t quite get a handle on the wall jumps. The music and sound design went a long way as well. Overall, y’all have done an excellent job here. Great work!

Very interesting concept! The visuals and music made for a very surreal experience that I haven’t seen before - I really liked it! Excellent work!

Oh man this is awesome! The primary shooting mechanic is so satisfying and combining it with a deckbuilder is a stroke of genius. I managed to clear all the way to the end, but the bandits didn’t make it easy for me! Excellent work!

What a beautiful game! The art (especially the protagonist’s animation cycle) looks really good! Gameplay was fun aswell, I didn’t manage to get very far (only to about 7k points), but I chalk that up to user error. I really enjoyed my time with this game. Excellent work!

What a crazy concept! I laughed out loud when the tongue first came out. The controls were simple to understand but hard to master, and I really enjoyed flinging myself around like spider-man. Art and assets were a nice touch as well. Overall, excellent job! Keep up the good work!

What a fun little project! The controls were easy to understand and pick up, and it was fun to move and jump around the obstacles you presented. I think I died maybe half a dozen times, but I eventually made it to the finish line! The music was great and the lore was fun to read. Excellent job!

This is a very very fun game! I played a few rounds and found myself getting lost in the combos and interactions. I am still not quite sure about how the timing of everything works - some aspects seem based on real world seconds while others seem timed off of the number of steps you take as a player - but it was a small enough thing that I was easily able to play and enjoy the game without understanding it.

With a bit of iteration, I could easily see something like this gaining cult status as a retro game on handheld devices. Excellent work!

Beat the game first try baby let’s go!! This turned into a very methodical game for me - I took the corners really slowly, lined up every ramp shot before i accelerated into it, and basically tried to be as careful as I could. And it payed off!

The aesthetic of the game is great as well! I love the neon synthwave environment and the saturated colors for everything.

All-in-all, a great time. Excellent work!

The aesthetics of this game are top-notch! Whatever textures and shaders you used really came together for a beautiful little world. As for the mechanics: it took a bit of time to train myself not to press A and D to move left and right, but once I managed to figure out spinning, the world really opened up! Very fun game. Excellent work!

Okay this is a pretty cool demo you’ve got here! The movement feels quite slick, and I love the wall-running ability. I messed around with the red and blue paint and it was quite satisfying to figure out how to use the two to reach the next platform.

With a little bit of polish, I think you could have something really special on your hands. Excellent work!

I love the slimes so much! You’ve done really well with assets and spritework. Both the characters and world look really good! The gameplay is pretty fun, and an excellent start for a platformer. Great work!

I AM DANCING AS HARD AS I CAN CAPTAIN!! I managed to beat the game after dying at least 5 times.

You all have made a really amazing game! The art is beautiful (I especially loved the lady with the pretty rainbow hair) and the music really got me in the dancing mood (I was tapping my foot the whole time). The gameplay was quick and exciting, and I wasn’t sure I was able to beat it at first - the third level really ramped up the difficulty - but we managed to out-slick them in the end.

Excellent work all of you. I look forward to whatever you will create next!

Oh now THIS is an interesting concept! I expected the plants to reach a “maximum size” but they just… kept growing! Great job!

I managed to destroy three of the bowlcuts before I perished. You’ve got a really fun concept here, and this is great for a first game! Excellent job; Keep up the good work!

I GOT THE GENDER FLUID LETS GO! I love the spritework you’ve got here. Bogo looks amazing while they walk, and the mall assets really lend themselves to a liminal vibe. Excellent work!

Okay I wasn’t sold on the concept at first, but as soon as I chose “attack” and then had to slip-slide around to catch the enemy, that is when it clicked and I laughed out loud. Excellent work here! Very slick indeed!

Oh man what an amazing concept! I spent some time running around the menu and trying to click on a bunch of things, but could only find the one item.

When I went to the first two world (the grassy plains and the food zone), I wasn’t sure how to progress. I clicked a few things and they disappeared when I did, but it wasn’t clear how to use them to move on.

Nonetheless, even from what I saw this is a very cool game you’ve got here. I have never seen an idea quite like this, and I think with a little polish this could be something really special. Excellent work!

5 stars for the intro sequence alone! Got me to laugh out loud at a few point. The gameplay is equally enjoyable - I loved placing long ice paths and sliding along them to build up a bunch of speed. Excellent work to you all!

Extremely satisfying movement and shooting! There were a few levels that I got stuck on and had to skip past with the level select, but I chalk that up to user error. Really excellent work!

Luckily there were two of us, so we could split the load a little bit! Thank you for playing!

Thank you so much! I am glad you enjoyed it.

oh no! sorry that happened, but I am glad you enjoyed it nonetheless. Thank you for playing! (do you happen to remember where you were when it bugged out?)

Thank you so much! The name was a touch cheeky. Glad you enjoyed it!

you know what? Hell yeah.

Quite an interesting concept! I was able to make it to the final boss, but couldn’t figure out how to access my items during combat and got killed :( The art, assets, and music were all great! I would have like fewer random encounters during the cave section, but overall you’ve got a nice game! Excellent work!

Incredible game you’ve got here! The art is amazing, the sound design and music is top-notch, and the gameplay is engaging and fun! I managed to serve 49 customers before failing, and the entire time i was really enjoying slip-sliding across the floor and trying not to run into the customers who seemed hell-bent on walking right in front of me. Excellent work!

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Holy smokes now THIS is a slick game! The finger guns, the frogs, the hair, the music, the STYLE, the ATMOSPHERE! it all comes together so beautifully. You’ve made something really special here.

I very much appreciate the controller support, and it felt very good to move and act with the joysticks. The half-dozen things you have to keep track of definitely kept me on my toes! But after a few runs I feel like I got the hang of it. You really nailed making the controls feel intuitive.

Excellent work!

What a fun game! I played through twice - died once and won once - and I really enjoyed all the different mechanics, weapons, and items you added in. There were a lot of options and I enjoyed building up to a strong character that could mow through the horde of enemies. Excellent work!

Oh man, thank you so much! This is truly the highest of praise. Hearing that you had that a-ha moment is exactly what we were hoping for, and I’m glad you were able to lock into it. Thanks for playing!

I appreciate the feedback! The brightness of the scene was a difficult decision, and I definitely agree it could be brighter. We’ll incorporate that into a version 2.0. Thank you for playing!!

Oh man what a beautiful game! The assets, levels, and music all combine to make something really special. I would love to play more of this, but I am not sure what the controls are, so I wasn’t able to make it very far. I may circle back later to give it another shot, because I would really like to explore more of this world you’ve created. Excellent work from what I have seen though!

What an incredible shader effect you’ve got here; The visuals are stunning! A fun game all around, I enjoyed trying to memorize the patterns and clock the best spot to light up. I managed to beat all six levels, and found myself wanting more. Excellent work!

This is a big “hell yeah” from me! Platforming was incredibly fun and the “punch to break walls” feels so chef’s kiss good. I also love the bitcrunched hand animations, those really sold the vibe for me. Excellent work!

Oh man the slippery dungeon was crazy fun! I have never seen mouse-controlled movement done like this before, and you really nailed it. This is the slipperiest game I have played for the jam so far, so this one knocks it out of the park for the theme. The spritework and music are incredible as well. Excellent work!

Oh man what a beautiful game. The art direction is superb; that along with the sound design and music really elevates this to a spectacular experience. The levels I played were quite difficult, but I feel like I got the hang of it - I couldn’t quite get past level 5 or so, but I really enjoyed my time nonetheless. Excellent work!

Okay this is amazing! I have never seen a level editor in a game jam before and my goodness you blew it out of the park! As for the game itself: the sliding mechanic is so satisfying both to play and to watch. All the sprites looks great as well. Really excellent job!

What an incredible-looking game! The level design was top-notch, and the movement and shooting was fun to get the hang of. I failed multiple times at the lava section but I eventually made it through to the end! I suppose my soul will continue to wander… Excellent work!