Nice throwback game!
The audio assets were my favorite part, it made the boxing more intense feeling!
I recommend giving some control over the move the player is doing in combat, I think it would be more engaging.
Good work!
Thank you and thanks for playing! I had it more to the style of punch out where you had to react based what your opponent was doing, but then that made the QTEs useless unless I spent time I didn't have to get them into it, so I reverted to making combat turn based using the QTEs to match the theme of the round. I think I might revert it back and put in the QTEs how I wanted them done if I continue working on this after.