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(1 edit) (+1)

Funny approach to dealing with the car smashing so much it implodes, and the sound effects on the goons when being beaten are quite comical.

Fun little game, definitely agree with needing a bit more variety in the game loop to keep the user engaged beyond the 5 minute mark.

It has the controls and mechanics to setup some seriously interesting gameplay but stopped early on that (I assume to make sure there was time to polish the slick visuals).

Definitely wins in the aura farming slick though!

(+1)

We definitely had more ideas for the gameplay, but didn't have the time to implement them. The style took up too much time, and we switched project in the middle of the jam, which didn't help either :D Thanks for playing!