The premise is intriguing and it's pretty cool to be a talking bear. The fixed camera angles are a nice touch and make sense with the retro 3D look. However, the the angles themselves can be quite inconsistent. The camera would also swap between the fixed angles and an extremely sensitive player-controlled camera quite often, which was a bit jarring. I also had some trouble figuring out what to do, but I may have just missed something. I definitely see potential with this concept!