would it be possible to get this as a .pocket file for play on an analogue pocket?
Looks like you’re using GBDK (based on rom info).
If that’s the case then it could be as simple as builds flags ( -msm83:ap ).
If you are using one of the GBDK cross-platform Makefiles then even easier, just adding “pocket” to the TARGETS= line.
There’s some additional info here: https://gbdk.org/docs/api/docs_supported_consoles.html#autotoc_md144
And here: https://gbdk.org/docs/api/docs_supported_consoles.html#autotoc_md161
The Emulicious emulator supports the .pocket format if you want to test without a Analogue device.
(Really nicely put together game!)
Ah yeah I had seen those docs, it’s just that my build and deploy-to-itch setup currently makes some assumptions that I’m only writing a single output file (It’s not too hard to change, would just need to find the time to do it, and test 😅).
I didn’t know that Emulicious supported .pocket files though, that would definitely help a lot, thanks for that info!