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(+1)

A small question about the sound effects, actually! What could make them feel more integrated for you? My thought process was that their outer world feel would add to the mood of the game itself, but I wanna know what could be done about it. 

Thank you for your feedback once more.

I think there's two  main things that would help. Number one is that most of the ones used are very recognizable from other franchises and can kind of take you out of the fiction. The other thing is the lack of supporting sounds, they feel unnatural because we go from nothing but music to just the sound by itself. So ambient wind, the growl of the monster maybe a faint heartbeat or heavy breathing could turn the sound effects from a standalone element to a supporting item in an immersive soundscape.

(+1)

Interesting. Thank you! I will take that into consideration.