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Don't touch plz's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #345 | 3.083 | 3.900 |
| Originality | #536 | 2.451 | 3.100 |
| Fun | #570 | 2.055 | 2.600 |
| Theme | #583 | 2.055 | 2.600 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Slick"?
Ok so I'm not English native so I had to look out on the Internet and one of the meaning is this:
Superficially attractive or plausible but lacking depth or soundness.
"a slick writing style."
I think this meaning fits well with the game. I'm not the best developer but I like making art and music sometimes. But I couldn't develop the game for more than two days because I'm too busy. It's a microgame that can last from 10 seconds to 3 minutes, but I have got to tell you: The mouse in this game is slick enough.
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Comments
Hey, congrats on finishing a game for the jam! The style is very cute!
Graphics look very cute and smooth! I wasn't too sure what to do for the gameplay, hitting or avoiding the balls didn't seem to do anything. but I think I was doing well.
Your artwork is absolutely adorable. It looks so smooth too. Nice job!
The thumbs up is cute. and cool concept!
I liked the pixel art of the game although it was little buggy
I enjoy the pixel art of the mouse, super cute! But i did run into a bit of a bug where the mouse kept falling and resetting the game.