Interesting idea! I think this has the potential to become really something awesome, I personally would love a more polished tutorial, and maybe a training area where I can beat up a dummy so I can get around to understanding the game more!
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Often what you see is a guided experience where players are required to perform specific actions a number of times
Take for example assassins creed 2, where the player enters the ring with the PC's uncle and they have to perform a set of actions that guide the player through combat, effectively becoming a combat tutorial.
Something like that borders on stereotypical nowadays, but maybe other fighting games like tekken have better ways?