I really loved gameplay mechanics of this game, but i think they should've been explained. I learned about holding jump to bounce higher and holding sprint to increase bubble distance only from the comment below. And still the game was really difficult, so i couldn't beat it xD. I'd suggest to lower the difficulty for first levels and teach all of the mechanics. Art and music are amazing though! Good entry
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Thanks for playing! Teaching the mechanics was by far the hardest thing about making levels, and it's clear from the responses that I could've done a lot better. It's just one of those things that come with practice I suppose, so thanks for giving me some pointers! :D
And would you mind telling at what point you got stuck in the game? Just so I can figure where I went wrong
Yeah sure, i stopped playing around fourth or fifth checkpoint i think, there were two checkpoints next to each other, one of them was above the other.
Also btw some checkpoints are located right on the edge, so after falling i spawned on the checkpoint and immediately fell again bc i was still moving, not a big problem at all but i think you could place them a little further