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I really loved gameplay mechanics of this game, but i think they should've been explained. I learned about holding jump to bounce higher and holding sprint to increase bubble distance only from the comment below. And still the game was really difficult, so i couldn't beat it xD. I'd suggest to lower the difficulty for first levels and teach all of the mechanics. Art and music are amazing though! Good entry

Thanks for playing! Teaching the mechanics was by far the hardest thing about making levels, and it's clear from the responses that I could've done a lot better. It's just one of those things that come with practice I suppose, so thanks for giving me some pointers! :D

And would you mind telling at what point you got stuck in the game? Just so I can figure where I went wrong

Yeah sure, i stopped playing around fourth or fifth checkpoint i think, there were two checkpoints next to each other, one of them was above the other.

Also btw some checkpoints are located right on the edge, so after falling i spawned on the checkpoint and immediately fell again bc i was still moving, not a big problem at all but i think you could place them a little further