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Shifting Echo's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Progress | #48 | 2.714 | 2.714 |
| Graphics | #51 | 2.714 | 2.714 |
| Audio | #52 | 2.571 | 2.571 |
| Fun | #53 | 2.429 | 2.429 |
| Polish | #60 | 2.429 | 2.429 |
| Overall | #60 | 2.452 | 2.452 |
| Innovation | #83 | 1.857 | 1.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
You accomplished a nice core experience here. Impression regarding the gameplay: I felt the progression in the first minute too slow. Also, the horde felt very strong, as in I could not clear paths through it after 1:30 with the weapons at disposal.
Good work overall!
Clean pixel art. I like the outline effects and the subtle CRT shader effect. The mechanic where your attack type changes based on the last enemy killed is an interesting twist (if I understood correctly); it adds a layer of decision-making to target prority. Played a run and had a solid time.
Congrats on your first project! I like the look of the bunnyman and lightning.