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Aid the Escape's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #14 | 3.429 | 3.429 |
| Progress | #21 | 3.286 | 3.286 |
| Overall | #36 | 2.976 | 2.976 |
| Fun | #36 | 2.857 | 2.857 |
| Graphics | #39 | 3.000 | 3.000 |
| Audio | #44 | 2.714 | 2.714 |
| Polish | #51 | 2.571 | 2.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This was really fun, one of my favorites I've played so far. Really intuitive with minimal info dumping. Really well done!
Really cool idea for a puzzle game, took me a while to figure out that I have to use the buffs for the character to speed up to run faster away instead of luring the red person away :D
But if you get the hang of it the puzzles are really great.
One thing: I would like a reset button, so if I messed up I don't need to wait till the red person chatched me.
Amazing game love it!
I love the idea of the puzzle, one of my favorite games from the jam
Played for almost an hour, got to to level 11 after being stuck on level 2 for a while. The core mechanic is really clever. Placing buffs mid-sim was cool. Art is clean and consistent, and easy on the eyes. Main feedback: a restart button/hotkey would be huge (watching a losing sim after your last buff is placed is painful), and knowing how many levels there are would help motivation. Really impressive how much mileage you got out of a simple concept.