Well first off, thank you so much for such a detailed feedback. They help us improve and that's exactly what we want.ππΌ
Now, here's our sound Designer's Spotify:https://open.spotify.com/artist/3VflVg74spUKHKwQvN4034?si=ybOhauniQZujtW3FWnbhMw
You mentioned having a counter for how many cars were eliminated. Due to our insistence on having an organic UI integration, There is a number on every car signifying how many cars remain. However, we are also planning on adding a bill board at every possible place in the level that shows the number of cars remaining.
As for the braking system, we will be ditching cooldown in favour of endless braking, which accelerates oil depletion rate as long as players keep pressing the brake button.
The tracks themselves shall also be shortened while some obstacles will be removed to make it so that player's oily mess gets a chance to shine as a villain here.
Hopefully these (and many other changes based on feedback we've received) will make the game more fun and accessible to everyone.