That's a pretty private bathroom as it's missing a door. The music slaps and the visual storytelling is great. The skateboarding mechanics have the right spirit, but doing tricks feels quite unconsistent. Also all the cosmetics disappeared when went skateboarding. Doing tricks was fun and the skatepark layout is really good. Kudos!
Viewing post in Sewer Slicks - A Slick Rick Adventure jam comments
Thankyou for the feedback. We definitely rushed the scenes to get it ready and we were just like "Well he has his own toilet cubicle for now I guess." but yes it does ruin the immersion.
You can thank dnbaldwin, he did an amazing job slapping that music together. You can thank Spookto for the amazing visuals. The cinematics was a lovely touch of everyone in the team trying to figure out the right angles etc.
It is good that you noticed that so it isn't just us feeling that it was difficult, 2 solutions we are looking at bringing in are the tutorial skatepark in the toilet cubicle and a "bullet time" mechanic that allows you to see what is happening and give you time to react to perform the actions needed to complete the trick (as well as look slick at the same time).
Regarding cosmetics we sadly found that out too late to fix but there is a fix in the latest live build which should come once voting has finished.
I'm sure Dan would be happy to hear you liked his layout of the skatepark, he labored over that for a few hours.
If you really enjoyed the game and want to see where it goes then make sure to add it to your collection as we have been preparing to push the game further!