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(+1)

Cool concept, I would suggest to use a more limited color pattern and highlight imported stuff with color coding, otherwise for me the screen feels a little full with stuff.

Also use the same resolution for the pixel art. It looks like the pixel size differs between objects.

But this are only minor things, keep working on it. Good work :)

Thanks for playing and the feedback. Yeah I think there might too much going on for the player to keep track of. I will work on minimizing the cognitive overload and just let the game flow better. Thanks for the feedback on the visuals too, it's very valid and I am constantly working on improving it, all of this is programmer placeholder art still for me.