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(+1)

Really cool use of the theme!

The game was pretty simple, but It did allow for a bit of skill in planning what to do in certain situations. The game was very slow though. And often there weren't too many differnet options to tackle a situation so the time it took to move around just became a bit of a waiting game. I think with some more strategic things to think about the game would really click.

But still, pretty fun game. Great work!

Uh... um... tomato! no wait...

(+1)

Thanks a lot for playing... and finishing! that means a lot to me.

You hit a sore point and if you are interested: I added a devlog about my experience. In short: clever level design and better balancing would bring exactly what you are missing - more strategic thinking into the game. I really need to reprioritize in the next jam.

again thanks for the feedback!